Free delivery for purchases over 1 299 Kč
PPL Parcel Shop 54 Czech Post 74 Balíkovna 49 GLS point 54 GLS courier 64 Zásilkovna 44 PPL courier 99

Handbook of Computer Animation

Language EnglishEnglish
Book Hardback
Book Handbook of Computer Animation John A. Vince
Libristo code: 01435275
Publishers Springer London Ltd, November 2002
One of the challenges facing professionals working in computer animationis keeping abreast of the la... Full description
? points 446 b
4 463
Low in stock at our supplier Shipping in 10-14 days

30-day return policy


You might also be interested in


TOP
The Almanack of Naval Ravikant Eric Jorgenson / Paperback
common.buy 398
TOP
The Burning God R. F. Kuang / Paperback
common.buy 269
TOP
Attack On Titan Season 3 Part 1 Manga Box Set Hajime Isayama / Paperback
common.buy 1 089
TOP
So Good They Can't Ignore You Cal Newport / Paperback
common.buy 433
TOP
All Around Bustletown: Spring Rotraut Susanne Berner / Board book
common.buy 283
TOP
Influence Robert B. Cialdini / Hardback
common.buy 633
TOP
Tender Is the Flesh Agustina Bazterrica / Paperback
common.buy 349
TOP
Ultimate Guide to Tarot Card Meanings Brigit Esselmont / Paperback
common.buy 787
TOP
How to Not Die Alone Logan Ury / Paperback
common.buy 433
TOP
Mercury and Me JIM HUTTON / Paperback
common.buy 347
TOP
Star Wars Queen's Shadow E. K. Johnston / Paperback
common.buy 228
TOP
Sebastiao Salgado: Genesis Lélia Wanick Salgado / Hardback
common.buy 1 408
TOP
Emma Jane Austen / Hardback
common.buy 215
TOP
Komi Can't Communicate, Vol. 8 Tomohito Oda / Paperback
common.buy 190

One of the challenges facing professionals working in computer animationis keeping abreast of the latest developments and future trends - some ofwhich are determined by industry where the state-of-the-art iscontinuously being re-defined by the latest computer-generated filmspecial effects, while others arise from research projects whose resultsare quickly taken on board by programmers and animators working inindustry.This handbook will be an invaluable toolkit for programmers, technicaldirectors and professionals working in computer animation. A wide range oftopics are covered including: Computer games Evolutionary algorithms Shooting and live action Digital effects Cubic curves and surfaces Subdivision surfaces Rendering and shadingWritten by a team of experienced practitioners, each chapter provides aclear and precise overview of each area, reflecting the dynamic andfast-moving field of computer animation. This is a complete andup-to-date reference book on the state-of-the-art techniques used incomputer animation.

Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account