Free delivery for purchases over 1 299 Kč
PPL Parcel Shop 54 Czech Post 74 Balíkovna 49 GLS point 54 Zásilkovna 44 GLS courier 74 PPL courier 99

Engage the Brain: Games, Grade Five

Book Engage the Brain: Games, Grade Five Marcia L. Tate
Libristo code: 04786848
Publishers SAGE Publications Inc, April 2008
This practical resource gives teachers the tools they need to plan lessons correlated to the way the... Full description
? points 59 b
594 včetně DPH
In stock at our supplier Shipping in 9-12 days

30-day return policy


You might also be interested in


Volleys of Humanity Helene Cixous / Hardback
common.buy 3 807
Great Health Care Harrington / Paperback
common.buy 1 540

This practical resource gives teachers the tools they need to plan lessons correlated to the way the brain learns best. Based on tested, research-based strategies presented in "Worksheets Don't Grow Dendrites: 20 Instructional Strategies That Engage the Brain", this book offers a variety of language arts activities that incorporate games to help students make sense of and reinforce learning. These activities give students the opportunity to not only play but also construct and design a variety of games, greatly increasing brain connections to the content. These strategies allow students to master curriculum objectives while actively rehearse information in an engaging, non-threatening atmosphere, which makes a real difference in students' energy, motivation, and achievement."Engage the Brain: Games, Grade Five" contains games based on national academic standards for language arts, math, science, social studies, physical education, art, and music. Some games are based on old favorites (such as Simon Says, Bingo, Tag, Scavenger Hunt, Relay Races) and some are brand new, including: Relay Writing; Flub Finders; Simon Says What? Name That Genre; Dicey Decimals; Blow, Go, and Show; Chart Challenge; Mystery Measures Relay; Cycles Circles; Touch a Planet; Camouflage Tag; Weather Wary; Hats Off to History; Capital Clues; Be a Better Barter; A-maze-ing Expeditions; Skill Drill; Whack a Snack; Color Chaos; and, Instrumental Ear. Each game includes one or more learning objectives, a comprehensive materials list, step-by-step information for the teacher on how to prepare for and play the game, any necessary reproducibles (such as game cards, game boards, scorecards), and follow-up activities for extended learning. The games are presented in the brain-friendly lesson formation, including a focus activity, modeling, guided practice, independent practice, and closing.

About the book

Full name Engage the Brain: Games, Grade Five
Language English
Binding Book - Paperback
Date of issue 2008
Number of pages 96
EAN 9781412959285
ISBN 1412959284
Libristo code 04786848
Weight 292
Dimensions 217 x 278 x 7
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account