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Digital technology has the potential to change the §way architectural history is presented and §perceived. A primary premise of this book is that to §properly represent and research architectural §historical reconstructions, two aspects of the §object of study should be examined: the physical and §the cultural identity of the structure or site. The §most effective tool for the representation of both §these two aspects is virtual reality. §The research begins by assessing the §advantages and the challenges of using VR §methodology for architectural reconstructions. The §topics explored include concrete techniques of §incorporating and representing the cultural identity §of a site into the digital architectural model. The §concepts are evaluated through the example of a case §study: the reconstruction of a Jewish site in §Thessaloniki, Greece in the first half of the 20th §century. §Based on this research, at issue are the §impact such a methodology has on collective memory §the responsibilities of scholars and institutions §that create such reconstructions.